![]() For Episode 1, the Achievements are fairly straight forward. These Episodes have infinitely spawning enemies like in the first two Bioshocks, so you do not have to worry about running out of enemies to kill for the Slay Achievements in them. These each have 10 Achievements in them & have great stories as well. There are 3 DLCs in Bioshock – Infinite, the first two are the Burial At Sea Episodes. There are quite a few Collectibles to find in the game, but I will include all their locations & guide you straight to them all. You can keep reloading the same Checkpoint or Chapter & farming kills for specific Weapons. It is important to note that kills are cumulative across your Saves. Basically, always carry guns you do not have Achievements unlocked for yet, or at least one gun on 1999 Difficulty, you kind of have to use what you have ammo for. ![]() I will include when & where I unlock certain Slay Achievements, but do not let that railroad you if you do not want to use my active Weapon loadouts. Keep these in mind as we progress through the game. There is a massive amount of “enemy kill”, or Slay Achievements as I call them, associated with the different Weapons & Vigors in Bioshock – Infinite. We are still able to use the Minuteman’s Armory (Weapon Upgrades) & the Veni! Vidi! Vigor! (Vigor Upgrades) vending machines it is only Dollar Bill vending machines we cannot use. Scrounge everything you can, it helps since we are searching for Collectibles so we will be walking every inch of ground in Columbia. This greatly increases the difficulty, but it is not impossible. These vending machines sell you general goods like Health Kits, Salts, & Ammo. While playing on 1999 Difficulty there is also an Achievement to beat the game without purchasing a single Item from a Dollar Bill vending machine. Scroll down to the top of Sequence 1 to find out how to do that… We can unlock 1999 Difficulty as the very first thing we do before starting a New Game. Checkpoints are common however, so do not worry too much. If you do not have enough money to pay for the revival you will be sent back to the Main Menu & you have to reload your last Checkpoint. There is no Saving in Bioshock – Infinite, but we can revive ourselves using Silver Eagles when we die. If that is too difficult, you can use this guide on any difficulty & run a second playthrough afterwards solely focusing on 1999 Difficulty (the story is actually good enough you may end up doing that anyways). ![]() This can also be helpful when dealing with the stronger enemies whether it be the beasts or the fireman as it can knock them off or even push them back if you need to recharge your shield.ĭuring the final battle, if you are having trouble with motorized patriots and have upgraded the range of undertow, you can pull them up to the sniper platform where they will be unable to do damage to the ship's core.All the achievements can be unlocked in a single run of the game if you play on 1999 Difficulty. This is espsecially useful if you are low on ammo or are being overwhelmed by large numbers of enemies. You can also pull the enemy in to a Devil's Kiss trap which will immediately incinerate multiple enemies.Īdditionally, in outdoor areas if you stand near the edge of the map you can use an upgraded undertow to pull three enemies toward you and then another standard undertow blast to throw them off of the edge. This trick is most effective when combined with the Shock Jocky trap, since the effect is roughly as effective as shocking an enemy who is standing in water, causing extra damage that could instantly kill weaker enemies while severely damaging the stronger ones. The idea behind this is that once the enemy being shot at first dies, the enemy directly next to the first one will become the one hit by the bullets, making the system more efficient and keeping all enemies in sight.Īnother way to quickly dispatch your enemies with an upgraded Undertow, is to bring your enemies to your a trap that you've placed. If the upgrade has been acquired, and the player is able to use Undertow to grab more than one enemy, it is more ammunition-efficient to go to the side of the enemies directly after they are pulled in front of the player and shoot from the side, elimanting the need for greater accuracy or speed. ![]() Some enemies will be stunned by the Vigor, some will be damaged, and others will be merely pushed backwards (hopefully into the abyss). The Undertow Vigor has perhaps the most widely varying effect on the many different enemies in BioShock Infinite. Like all Vigors, Undertow can be upgraded at Veni Vidi Vigor Vending machines. Using Undertow and Shock jockey is also a requirement for unlocking the achievment/trophy Combination Shock. ![]()
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